Games for Windows Live Interview: Microsoft on PC Marketplace Plans, Windows 7, and Regret
With the release of a new Games for Windows Live interface, the announcement of an upcoming DLC-focused Marketplace, and the mention of plans to bring full PC digital distribution to the service, the Xbox guys have finally given us a reason to take a hard look at their PC philosophy.
Conveniently, I had the chance to sit down and throw a number of questions at Games for Windows general manager Chris Early and marketing manager Michael Wolf.
How is this new Marketplace going to work? What kind of cut is Microsoft getting on sales? What does it mean when a game is a Games for Windows Live exclusive? What does all of this mean for Windows 7? Find out the answers to these questions and more inside the fold.
Chris Early: I know that when we launched Games for Windows Live, you could play PC to PC free, but if you wanted to play with Xbox [users] you had to pay $50 to do that. Now was that smart in retrospect, when we listen? No. So we corrected it. Now would it have been better if we had been smart enough to think of that in advance? Yes. But fortunately we had plenty of helpful players who helped "guide" us there. [laughs] Read on..
